A finals project for our 3D Methodology course A simple copy of Manny Calavera's office layout in the early parts of the game Grim Fandango Modeled in Maya and rendered in Keyshot
The full office set
View of Manny's desk, console, and cabinet
Console and photo-frame wall
Top-down view
Top-down view of couch, desks
Wireframe view in Maya
Reference image